Bc. Pavol Kyčina

Bachelor's thesis

GPU-based Ray Casting for Similarity Measurement of 3D Faces

GPU-based Ray Casting for Similarity Measurement of 3D Faces
Abstract:
Rozpoznávanie 3D ľudských tvárí je veľmi atraktívna téma v oblasti bezpečnosti a súdnych vied. Pre výpočet podobnosti dvoch ľudských tvárí existuje mnoho prístupov a meranie euklidovskej vzdialenosti po predchádzajúcom zarovnaní tvárí je jeden z nich. Vrhanie normál vrcholov (špeciálny prípad vrhania ľúčov) je jedna z metód pre výpočet tejto vzdialenosti. Meranie založené na počítaní na procesore je …more
Abstract:
3D human face recognition is a very attractive topic in security or forensic sciences. There are many approaches for calculating the similarity of two human faces and measuring the Euclidian distance after face alignment is one of them. Vertex normal shooting (a special case of ray casting) is one of the methods for measuring this distance. However, CPU-based distance measurement is slow. The goal …more
 
 
Language used: English
Date on which the thesis was submitted / produced: 23. 5. 2024

Thesis defence

  • Date of defence: 26. 6. 2024
  • Supervisor: doc. RNDr. Radek Ošlejšek, Ph.D.
  • Reader: prof. Ing. Jiří Sochor, CSc.

Citation record

Full text of thesis

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Informatics / Informatics

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