Mgr. Martina Šebová

Bachelor's thesis

Vybrané animační nástroje programu 3ds Max a jejich využití při tvorbě charakteru

Selected Animation Tools in 3ds Max for Character Development
Abstract:
The aim of this thesis is to create a 3D model of an anthropomorphic character and to prepare it for animation. Text is formulated as a guide for beginners in the preparation of character for animation. Conversely, it expects advanced modeling skills in modelling and texturing. In this thesis I did not describe all animation tools and their settings in detail, but I focused only on those of them which …more
Abstract:
Cieľom tejto bakalárskej práce je vytvoriť 3D model vlastného charakteru a pripraviť ho pre animáciu. Text je formulovaný ako návod pre začiatočníkov v oblasti prípravy charakteru pre animáciu. Naopak však predpokladá pokročilé znalosti modelovania a prípravy textúr. Táto práca si nekladie za cieľ podrobne popísať všetky animačné nástroje a ich nastavenia, ale venuje sa len tej podmnožine, ktorá bola …more
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 21. 5. 2012

Thesis defence

  • Date of defence: 18. 6. 2012
  • Supervisor: MgA. Helena Lukášová, ArtD.
  • Reader: Mgr. Vilém Šustr

Citation record

Full text of thesis

Contents of on-line thesis archive
Published in Theses:
  • světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Applied Informatics / Applied Informatics

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