Queer Button: Reprezentace queer identity ve videohrách – Bc. Daniel Karmazin
Bc. Daniel Karmazin
Master's thesis
Queer Button: Reprezentace queer identity ve videohrách
Queer Button: Reprezentation of queer indentity in videogames
Abstract:
Videohry považujeme za tzv. kulturní artefakt, také proto je důležité se na herní problematiku a videoherní médium jako takové dívat skrze sociálně kulturní perspektivu. Tato magisterská diplomová práce se zabývá pronikáním různých forem gay a queer reprezentace do počítačových her. Za tímto účelem využívá pojem queer button, který odkazuje k pojmu gay button (Anna Anthropy). Jde o herní mechaniku …moreAbstract:
Video games are considered a cultural artifact, which is why it is important to look at gaming and the video game medium as such through a socio-cultural perspective. This master's thesis explores the penetration of various forms of gay and queer representation into computer games. To this end, it uses the term queer button, which refers to the concept of a gay button (Anna Anthropy). It is a game …more
Language used: Czech
Date on which the thesis was submitted / produced: 14. 12. 2022
Identifier:
https://is.muni.cz/th/sjpvh/
Thesis defence
- Date of defence: 1. 2. 2023
- Supervisor: doc. Mgr. Jana Horáková, Ph.D.
- Reader: Mgr. Marika Kupková, Ph.D.
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Filozofická fakultaMasaryk University
Faculty of ArtsMaster programme / field:
Culture Management / Culture Management
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