Martin Lehmden

Bachelor's thesis

Převod deskové hry do rozšířené reality v enginu Unity

Transforming a Board Game into Augmented Reality Using the Unity Engine
Abstract:
Cieľom tejto bakalárskej práce je popísať vytvorenie aplikácie, ktorá dokáže zoskenovať aktuálnu pozíciu šachovej plochy pomocou mobilnej kamery a previesť ju do virtuálneho prostredia aplikácie. V teoretickej časti sa rozoberá augmentovaná realita, jej história a rôzne nástroje na prácu s augmentovanou realitou v engine Unity. V praktickej časti je podrobne opísaný proces tvorby aplikácie pomocou …more
Abstract:
This bachelor's thesis is to describe the creation of an application that can scan the current state of a chess board using a mobile camera and transfer it to the virtual environment of the application. The theoretical part discusses augmented reality, its history and various tools for working with augmented reality in the Unity engine. In the practical part, the process of creating an application …more
 
 
Language used: Czech
Date on which the thesis was submitted / produced: 15. 8. 2024

Thesis defence

Citation record

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Lehmden, Martin. Převod deskové hry do rozšířené reality v enginu Unity. Zlín, 2024. bakalářská práce (Bc.). Univerzita Tomáše Bati ve Zlíně. Fakulta aplikované informatiky

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Tomas Bata University in Zlín

Faculty of Applied Informatics

Bachelor programme / field:
Software Engineering / Software Engineering

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