Mapovanie a textúrovanie organických objektov v programe 3ds Max 8 – Mgr. Elena Halická
Mgr. Elena Halická
Bachelor's thesis
Mapovanie a textúrovanie organických objektov v programe 3ds Max 8
Mapping and Texturing of Organic Objects in 3ds Max 8
Abstract:
The work deals with the problem of proper mapping and texture creating of organic 3D objects in the program 3ds Max 8. It describes the principles of UV mapping, the use of Unwrap UVW modifier, while it mostly goes through the method called Pelt Mapping. The second part of the work apprises of the possibilities of texture painting on the prepared UV map in the Adobe Photoshop program. The creating …moreAbstract:
Práca sa zaoberá problematikou správneho mapovania a tvorby textúr organických objektov v programe 3ds Max 8. Popisuje princípy UV mapovania 3d objektov, použitie modifikátora Unwrap UVW, pričom sa zameriava predovšetkým na použitie metódy Pelt Mapping. Druhá časť práce oboznamuje s možnosťami samotného maľovania textúr na pripravenú UV mapu v programe Adobe Photoshop. Vytvorenie príslušných máp je …more
Language used: Slovak
Date on which the thesis was submitted / produced: 22. 5. 2008
Identifier:
https://is.muni.cz/th/ifvei/
Thesis defence
- Date of defence: 25. 6. 2008
- Supervisor: MgA. Helena Lukášová, ArtD.
- Reader: MgA. Jan Mikota, Mgr. Tomáš Slavíček
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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsBachelor programme / field:
Applied Informatics / Applied Informatics