Analysis and Categorisation of Visualisations in Video Games – Bc. Dominik Masár
Bc. Dominik Masár
Bachelor's thesis
Analysis and Categorisation of Visualisations in Video Games
Analysis and Categorisation of Visualisations in Video Games
Abstract:
Vizualizácie vo videohrách sa používajú už desaťročia. Pomáhajú hráčom získať informácie o stave hry, ich okolí a samotných hráčoch. Zlepšujú tiež interakciu hráča s hrou a jeho zážitok a mnoho ďalšieho. Medzi používanými vizualizáciami existujú určité konvencie a podobnosti. Práca sa zameria na analýzu, určenie kategórií a priradenie týchto vizualizácií s cieľom ich zovšeobecnenia. Pre typy vizualizácií …moreAbstract:
Visualizations in video games have been used for decades. They help players to get information about the state of the game, their surroundings, and the players themselves. They also improve a player’s interaction with the game and his experience, and much more. There are some conventions and similarities among used visualizations. The thesis will focus on analysis, identifying categories, and assigning …more
Language used: English
Date on which the thesis was submitted / produced: 23. 5. 2024
Identifier:
https://is.muni.cz/th/oa69n/
Thesis defence
- Date of defence: 27. 6. 2024
- Supervisor: Priv.-Doz. Dipl.-Ing. Dr. Simone Kriglstein
- Reader: Mgr. Magdaléna Kejstová
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsBachelor programme / field:
Informatics / Informatics
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