Management and Labour Organisation in the Video Game Industry - 'the Crunch' – Merey Tilepbergen
Merey Tilepbergen
Bachelor's thesis
Management and Labour Organisation in the Video Game Industry - 'the Crunch'
Abstract:
The thesis aims to investigate the issues of human resource management and labour organisation raised by practices in the video game industry. Specifically, the thesis focuses on the practice of 'the crunch', a period of intensified work in the period immediately before the release of games, in which games designers are frequently expected to work long hours under intense pressure. This practice is …more
Language used: English
Date on which the thesis was submitted / produced: 18. 3. 2024
Thesis defence
- Supervisor: Daniel Rosenhaft Swain, Ph.D. MA
- Reader: Julita Skotarska, Ing., externi
Citation record
ISO 690-compliant citation record:
TILEPBERGEN, Merey. \textit{Management and Labour Organisation in the Video Game Industry - 'the Crunch'}. Online. Bachelor's thesis. Praha: Czech University of Life Sciences Prague, Faculty of Economics and Management. 2024. Available from: https://theses.cz/id/nps044/.
Full text of thesis
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Published in Theses:- světu
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Institution archiving the thesis and making it accessible: Česká zemědělská univerzita v Praze, Provozně ekonomická fakultaCzech University of Life Sciences Prague
Faculty of Economics and ManagementBachelor programme:
Business Administration
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