Bc. Katarína Bojnanská

Bachelor's thesis

Typológia búrania štvrtej steny vo videohrách

The typology of the fourth wall breaking in video games
Abstract:
This bachelor thesis claims to create a typology of fourth wall manipulation in videogames. In the theoretical part of the text are mentioned related topics – breaking the fourth wall phenomena, immersion, interactivity, and by videogame mediated modality experience. The practical part deals with the description of the proposed final typology and examples of the individual categories. The construction …more
Abstract:
Bakalárska práca sa zaoberá možnosťami videohernej manipulácie so štvrtou stenou. V teoretickej časti je vymedzený fenomén búrania štvrtej steny a ďalšie koncepty, ktoré s jej manipuláciou a s videohrami ako takými súvisia. Ide o koncepty imerzie, interaktivity a oslovovanej hráčskej modality. Praktická časť sa venuje popisu navrhovanej typológie a príkladov herných momentov, ktoré demonštrujú jednotlivé …more
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 13. 12. 2021

Thesis defence

  • Date of defence: 1. 2. 2022
  • Supervisor: Mgr. et Mgr. Zdeněk Záhora
  • Reader: doc. Mgr. Jozef Cseres, PhD.

Citation record

Full text of thesis

Contents of on-line thesis archive
Published in Theses:
  • světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Filozofická fakulta

Masaryk University

Faculty of Arts

Bachelor programme / field:
General Theory and History of Arts and Culture / Theory of Interactive Media

Theses on a related topic

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