Bc. Mário Kudoláni

Master's thesis

Umělá inteligence pro hru Catch the Phantom

Artifical Intelligence for the game Catch the Phantom
Abstract:
The work deals with the analysis of games derived from board game the Scotland Yard, where the thesis gradually deals with the characteristics of the game, the structure of the map and its influence on the overall course of the game and other aspects. Results of analysis are then processed into the result of work, which is the design of artificial intelligence for phantom and detectives. Suggested …more
Abstract:
Práca sa zaoberá analýzou hier vyplivajúcich zo stolnej hry Scotland Yard, kde sa práca postupne zaoberá charakteristikou hry, štruktúrou mapy a jej vplyvom na celkový priebeh hry a ďalšími aspektmi. Výsledky analýzy sú následne spracované do výsledku práce, čo je návrh umelej inteligencie pre fantóma a detektívov. Navrhované riešenia je možné použiť aj pre hry proti ľudským hráčom. Simulácie testovacích …more
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 21. 5. 2018

Thesis defence

  • Date of defence: 20. 6. 2018
  • Supervisor: RNDr. Roman Stoklasa, Ph.D.
  • Reader: Mgr. Jiří Chmelík, Ph.D.

Citation record

Full text of thesis

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  • světu
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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky