Mgr. Jan Čejka

Bachelor's thesis

Shader pro vykreslení obilného pole

A Shader for Grain Field Rendering
Abstract:
Tato práce popisuje metodu animace a vizualizace obilného pole. Pohyb rostlin je založen na působení větru a je vypočten s využitím knihovny CUDA. Vykreslení probíhá pomocí geometry shaderů a OpenGL. V závěru práce lze najít implementaci pro grafy scény a vyhodnocení dosažené rychlosti výpočtu.
Abstract:
The thesis presents a method of grain field animation and visualization. Plant movement is influenced by wind forces and the calculation is performed with CUDA library. Rendering is done by OpenGL and geometry shaders. The end of the thesis describes an implementation for scene graphs and provides results of rendering speed measurement.
 
 
Language used: Czech
Date on which the thesis was submitted / produced: 4. 1. 2011

Thesis defence

  • Date of defence: 31. 1. 2011
  • Supervisor: prof. Ing. Jiří Sochor, CSc.
  • Reader: RNDr. Marek Vinkler, Ph.D.

Citation record

Full text of thesis

Contents of on-line thesis archive
Published in Theses:
  • světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Informatics / Computer Graphics and Image Processing

Theses on a related topic

  • No theses on a related topic available.