Mgr. Lenka Plháková

Bachelor's thesis

Tvorba kosterního systému a animace lidské figury v programu Cinema 4D

Building the Skeleton System for Human Character and its Animation in Cinema 4D
Abstract:
Cílem bakalářské práce je připravit 3D model lidské figury pro animaci. Tvorba kosterních systémů a kinematiky bude nejprve řešena obecně, poté budou principy předvedeny v programu Cinema 4D.
Abstract:
The aim of my bachelor thesis is to prepare a 3D model of human figure for an animation. Creating of sceletal system and kinematics is in the forepart described generaly and then the principles are presented in Cinema 4D.
 
 
Language used: Czech
Date on which the thesis was submitted / produced: 23. 5. 2011

Thesis defence

  • Date of defence: 24. 6. 2011
  • Supervisor: MgA. Helena Lukášová, ArtD.
  • Reader: Mgr. Vilém Šustr

Citation record

Full text of thesis

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky