Výuková hra prepájajúca klasické ovládanie a blokové programovanie – Bc. Marek Ďurfina
Bc. Marek Ďurfina
Bachelor's thesis
Výuková hra prepájajúca klasické ovládanie a blokové programovanie
Educational game combining traditional control with block programming
Abstract:
The thesis focuses on the development of a game designed for teaching programming in the Unity game engine. Its goal is to design, implement, and test a 3D game that combines block programming directly in the game, as well as traditional control of the game character. The game includes six levels, each with different interactive objects and a unique puzzle, the solution of which requires combining …moreAbstract:
Táto práca sa venuje vývoju hry zameranej na výučbu programovania v hernom engine Unity. Jej cieľom je návrh, implementácia a otestovanie 3D hry, ktorá priamo v hre kombinuje blokové programovanie, ako aj tradičné ovládanie hernej postavy. Hra obsahuje šesť levelov, každý s rôznymi interaktívnymi predmetmi a jedinečnou hádankou, na ktorej vyriešenie je potrebné skombinovať oba spôsoby hrania. Práca …more
Language used: Slovak
Date on which the thesis was submitted / produced: 19. 12. 2023
Identifier:
https://is.muni.cz/th/wt7z4/
Thesis defence
- Date of defence: 16. 2. 2024
- Supervisor: RNDr. Tomáš Effenberger, Ph.D.
- Reader: doc. Mgr. Radek Pelánek, Ph.D.
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsBachelor programme / field:
Programming and development / Programming and development
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