Video game translation in the Czech Republic - from fan translation to professionalism – Bc. Jiří Petrů
Bc. Jiří Petrů
Master's thesis
Video game translation in the Czech Republic - from fan translation to professionalism
Video game translation in the Czech Republic - from fan translation to professionalism
Abstract:
Videoherní překlad je specifický styl překladu, který dosud zůstával v očích translatologie převážně opomíjen, případně byl chápán jen jako podkategorie softwarové lokalizace. Tato práce předkládá souhrn argumentů a příkladů, jež vykreslují překlad videoher coby jedinečný obor mající svá osobitá úskalí a charakteristické rysy. Nicméně cílem práce není poskytnout prostou charakteristiku videoherního …moreAbstract:
Video game translation is a distinct style of translation that has so far been largely overlooked by scholars in translation studies, perhaps being seen just as a subset of software localisation. This thesis presents a summary of arguments and examples which show video game translation as a specific field with its own peculiar set of challenges and characteristics. But aside of simply characterising …more
Language used: English
Date on which the thesis was submitted / produced: 31. 5. 2011
Identifier:
https://is.muni.cz/th/xlkcl/
Thesis defence
- Date of defence: 17. 6. 2011
- Supervisor: Ing. Mgr. Jiří Rambousek, Ph.D.
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Filozofická fakultaMasaryk University
Faculty of ArtsMaster programme / field:
Translation and Interpreting / English-language Translation
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