Bc. Martin Belko

Bachelor's thesis

Prostredie pre tvorbu 2D scén s podporou jednoduchej fyziky

Environment for creating 2D scenes with the support for simple physics
Abstract:
This thesis is mainly characterized by the architecture and operation of existing game engines (e.g. Unity, Unreal Engine). The first result is the implementation of the game engine, which allows optimized rendering of 2D objects with the support of simple physics. The second result is the implementation of an editor for creating a 2D scene, which will be based on the above-mentioned game engine. Implementation …more
Abstract:
Práca sa zaoberá architektúrou a fungovaním existujících herných enginov (napr. Unity, Unreal Engine). Prvým výsledkom práce je implementácia herného enginu umožňujúceho optimalizované vykresľovanie 2D objektov s podporou jednoduchej fyziky. Druhým výsledkom práce je implementácia editoru pre vytváranie 2D scén, ktorý bude založený na vyššie spomenutom hernom engine. Implementácia a popis herného enginu …more
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 19. 5. 2022

Thesis defence

  • Date of defence: 29. 6. 2022
  • Supervisor: RNDr. Jan Byška, Ph.D.
  • Reader: Mgr. Matúš Talčík

Citation record

Full text of thesis

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Programming and development / Programming and development