Space-Time Cube Visualization for In-Game Data – Bc. Adam Šufliarsky
Bc. Adam Šufliarsky
Master's thesis
Space-Time Cube Visualization for In-Game Data
Space-Time Cube Visualization for In-Game Data
Abstract:
Práca popisuje herný žáner Multiplayer Online Battle Arena (MOBA) a bližšie rozoberá hry Dota 2, League of Legends a Heroes of the Storm. Práca ďalej popisuje vizualizačnú techniku space-time cube a jej adaptáciu na vizualizáciu herných dát. Praktickým výstupom práce je parsovací nástroj, ktorý slúži na extrakciu a serializáciu dôležitých informácií z replay súborov hry Heroes of the Storm (.StormReplay …moreAbstract:
The thesis describes Multiplayer Online Battle Arena (MOBA) game genre and closer explains games Dota 2, League of Legends and Heroes of the Storm. Subsequently it describes visualization technique space-time cube and its adaptation to visualize in-game data. The practical output of the thesis is parsing tool used to extract and serialize important information from Heroes of the Storm replay files …more
Language used: English
Date on which the thesis was submitted / produced: 17. 5. 2022
Identifier:
https://is.muni.cz/th/m8bll/
Thesis defence
- Date of defence: 21. 6. 2022
- Supervisor: Priv.-Doz. Dipl.-Ing. Dr. Simone Kriglstein
- Reader: RNDr. Pavol Ulbrich
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsMaster programme / field:
Visual informatics / Digital Game Development
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