Bc. Martin Holčík

Bachelor's thesis

Support for editing Prefabs in Unreal Engine 5

Support for editing Prefabs in Unreal Engine 5
Abstract:
Cílem této práce je vytvořit editor pro prefaby v Unreal Engine 5. Editor je postaven na pluginu Prefabricator a opravuje některé jeho problémy. Hlavním problémem pluginu Prefabricator je, že úprava se provádí v hlavním editoru se všemi ostatními objekty. Forma nového editoru je samostatné okno, které umožňuje uživateli upravovat vybraný prefab samostatně. V této práci zkoumám potřebné zázemí pro pochopení …more
Abstract:
The goal of this thesis is to create an editor for prefabs in Unreal Engine 5. The editor is built upon the Prefabricator plugin and it fixes some issues. The main issue of the Prefabricator plugin is that the editing is done inside the main editor with all other objects present. The form of the new editor is a separate window that allows the user to edit the selected prefab separately. In this thesis …more
 
 
Language used: English
Date on which the thesis was submitted / produced: 18. 5. 2023

Thesis defence

  • Date of defence: 27. 6. 2023
  • Supervisor: RNDr. Jan Byška, Ph.D.
  • Reader: RNDr. Katarína Furmanová, Ph.D.

Citation record

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Informatics / Informatics