Bc. Martin Vodák

Bachelor's thesis

Herní 3D engine v MonoGame

Simple 3D Game engine in MonoGame
Abstract:
Práce se zabývá návrhem a realizací herního enginu pro herní framework MonoGame. V první části je popsán framework XNA Game Studio a framework MonoGame. Engine se skládá ze tří základních tříd, které spolu tvoří jádro enginu. Postupně jsou také v práci popsány ostatní součásti engine. V závěru práce je pak předvedena realizace jedné hry, na které je demonstrována funkčnost engine.
Abstract:
This work is about designing and implementing basic game engine under MonoGame framework. XNA Game Studio and MonoGame framework are described in first part. Simple 3D game engine is described in second part. Three basic classes represent engine core. At the end of the work is implemented simple game that shows important parts of created engine.
 
 
Language used: Czech
Date on which the thesis was submitted / produced: 9. 5. 2014

Thesis defence

  • Date of defence: 11. 6. 2014
  • Supervisor: Ing. Zdeněk Šilar, Ph.D.

Citation record

The right form of listing the thesis as a source quoted

Vodák, Martin. Herní 3D engine v MonoGame. Pardubice, 2014. bakalářská práce (Bc.). Univerzita Pardubice. Fakulta elektrotechniky a informatiky

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Institution archiving the thesis and making it accessible: Univerzita Pardubice, Fakulta elektrotechniky a informatiky

University of Pardubice

Faculty of Electrical Engineering and Informatics

Bachelor programme / field:
Information Technology / Information Technology