Mgr. Jakub Bartišek

Bachelor's thesis

Tvorba základních modelů v 3ds Max pro zpracování v programu Mudbox

Creating of Low Poly Models of Animals in 3ds Max for Sculpting in Mudbox
Abstract:
The work deals with the creation of the library of animals to the program Autodesk Mudbox using modeling software Autodesk 3ds Max with plug-in Unwrella and another program to create UVW coordinates Headus UVLayout. Models have UVW coordinates defined and polygon mesh is suitable for the subsequent processing method called Mudbox sculpting. The emphasis is on understanding the low poly modeling of …more
Abstract:
Práca sa zaoberá tvorbou knižnice zvierat do programu Autodesk Mudbox s použitím modelovacieho softvéru Autodesk 3ds Max s plug-inom Unwrella a programu na tvorbu UVW koordinát Headus UVLayout. Modely majú definované UVW koordináty a polygónová sieť zodpovedá nárokom pre nadväzujúce spracovanie v Mudboxe metódou tzv. sculpting. Dôraz kladiem na pochopenie low poly modelovania zvierat podľa obrazových …more
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 3. 1. 2012

Thesis defence

  • Date of defence: 31. 1. 2012
  • Supervisor: MgA. Helena Lukášová, ArtD.
  • Reader: RNDr. Igor Chalás

Citation record

Full text of thesis

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Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatiky

Masaryk University

Faculty of Informatics

Bachelor programme / field:
Applied Informatics / Applied Informatics