Comparison of Networking Solutions for Unity Game Engine – Bc. Martin Šepeľa
Bc. Martin Šepeľa
Bachelor's thesis
Comparison of Networking Solutions for Unity Game Engine
Comparison of Networking Solutions for Unity Game Engine
Abstract:
Cieľom tejto práce je zhodnotiť, opísať a porovnať dostupné sieťové riešenia pre herný engine Unity. Tieto sieťové riešenia majú zvyčajne podobu knižníc alebo kolekcií knižníc, ktoré poskytujú vrstvu abstrakcie nad nízkoúrovňovými transportnými protokolmi. Začiatok tejto práce sa zameriava na princípy sieťovania v hrách, za ktorým nasleduje opis troch vybraných sieťových riešení (Mirror, Netcode for …moreAbstract:
This thesis aims to evaluate, describe and compare available networking solutions for the Unity game engine. These networking solutions usually take the form of libraries or collections of libraries that provide a layer of abstraction on top of low-level transport protocols. The beginning of this thesis focuses on the principles of networking in games and is followed by the description of the three …more
Language used: English
Date on which the thesis was submitted / produced: 19. 5. 2022
Identifier:
https://is.muni.cz/th/khbs1/
Thesis defence
- Date of defence: 29. 6. 2022
- Supervisor: RNDr. Vojtěch Brůža
- Reader: Dr.techn. Mgr. David Kouřil
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsBachelor programme / field:
Programming and development / Programming and development
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