Bc. Lukáš Fudor
Bachelor's thesis
Sport Training in VR
Sport Training in VR
Abstract:
Cieľom tejto bakalárskej práce bolo navrhnúť a implementovať aplikáciu v Unity pre športový tréning vo virtuálnej realite, konkrétne aplikáciu pre tréning pokutových kopov vo futbale. Dôraz práce je kladený na presnosť sledovania pozície nohy a efektivitu, dôveryhodnosť a realistickosť jej interakcie s loptou.Abstract:
This bachelor thesis aims to design and implement a sports training application in virtual reality in the Unity game engine, specifically a football penalty kick training simulation. This thesis's main emphasis is on the accuracy of leg tracking and the effectiveness of visual fidelity and ball interaction.
Language used: English
Date on which the thesis was submitted / produced: 25. 5. 2021
Identifier:
https://is.muni.cz/th/mu7l7/
Thesis defence
- Date of defence: 1. 7. 2021
- Supervisor: Mgr. Jiří Chmelík, Ph.D.
- Reader: RNDr. Katarína Furmanová, Ph.D.
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Fakulta informatikyMasaryk University
Faculty of InformaticsBachelor programme / field:
Applied Informatics / Applied Informatics
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