Illia Holovko
Bachelor's thesis
Use of AI in game development
Abstract:
The main objective of this thesis is to explore different AI approaches that are being used in Game Development. In the theoretical part of the thesis, three main AI implementations will be analyzed, specifically: Pathfinding, Procedural Content Generation, and Player Behavior Analysis. In the practical part of the thesis, an environment for development will be selected and a scenario will be proposed …more
Language used: English
Date on which the thesis was submitted / produced: 17. 3. 2024
Thesis defence
- Date of defence: 21. 5. 2024
- Supervisor: Ing. Jan Pavlík, Ph.D.
- Reader: Jan Masner, Ph.D.
Citation record
Full text of thesis
Contents of on-line thesis archive
Published in Theses:- světu
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Institution archiving the thesis and making it accessible: Česká zemědělská univerzita v Praze, Provozně ekonomická fakultaCzech University of Life Sciences Prague
Faculty of Economics and ManagementBachelor programme:
Informatics
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