Karel Kotoun

Master's thesis

Team Management 3.0: Virtual team management with gamified aspects

Management 3.0; Virtualni management s gamifikovanymi aspekty
Abstract:
Cilem teto prace je analyzoat zaklady gamifikace, jakozto take studovat vedeni lidi na zaklade jejich osobnostnich profilu. Dle techto predpokladu bude tedy hlavnim cilem tvorba funkcniho designu softwarove aplikace pro management a zamestnance pro novou, nadchazejici eru lidskeho rizeni. Dana aplikace umozni sbirat velka mnozstvi dat o jednotlivych clenech tymu (Big Data zalozena aplikace), coz bude …more
Abstract:
The aim of this paper is to analyse gamification practices as well as to study management by personalities. Upon this basis the objective will be to design a management software for the new management era that will collect large quantities of data about individual team members (Big Data-based software), thus enabling managers to allocate new team members onto teams upon their personalities, skills …more
 
 
Language used: English
Date on which the thesis was submitted / produced: 22. 2. 2015

Thesis defence

  • Date of defence: 8. 6. 2016
  • Supervisor: Dana Zadražilová
  • Reader: Václav Karban

Citation record

Full text of thesis

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http://www.vse.cz/vskp/eid/49168