Bc. Marek Čierny

Bachelor's thesis

Obtiažnosť v digitálnych hrách: prípadová štúdia hry Devil May Cry 4

Difficulty in Digital Games: Case Study of Devil May Cry 4
Abstract:
Bachelor thesis is about effects of difficulty in digital games. Focus of the thesis is on relation between game difficulty and game mechanics, rules, immersion, flow and level design. Case study is analysis of game Devil May Cry 4 in form of game mechanics, rules and level design.
Abstract:
Bakalárska práca sa zaoberá obtiažnosťou v digitálnych hrách. Práca sa venuje vzťahu obtiažnosti a herných mechaník, pravidiel, imerzie, flow a level dizajnu. V prípadovej štúdií je analyzovaná obtiažnosť v hre Devil May Cry 4, vplyv na herné mechaniky, pravidlá hry a level dizajn.
 
 
Language used: Slovak
Date on which the thesis was submitted / produced: 7. 5. 2018

Thesis defence

  • Date of defence: 11. 6. 2018
  • Supervisor: Mgr. et Mgr. Zdeněk Záhora
  • Reader: Mgr. Bc. Silvester Buček

Citation record

Full text of thesis

Contents of on-line thesis archive
Published in Theses:
  • světu
Other ways of accessing the text
Institution archiving the thesis and making it accessible: Masarykova univerzita, Filozofická fakulta

Masaryk University

Faculty of Arts

Bachelor programme / field:
General Theory and History of Arts and Culture / Theory of Interactive Media